Dungeon Master

Artwork by Danieme15 - DeviantArt

I began my journey as a dungeon master in 2015. I hosted a dozen of different groups that had different playstyles. From the beginning, I have been using campaigns and worlds I created.

I will not bore you with exotic names of mysterious lands and endless lore. I will only briefly mention the major content I created and the relevant things I learned from those years.

 

Created Content:


-New combat system that I balanced over the years.

-Simplified character stats and skills to be more beginner friendly.

-New magic system.

-Custom economy system.

-Character sheets to fit my custom systems.

-Two worlds including their own flore, fauna, religions, races, history, geology...(everything)

 

Things I learned:

 

-Understand the player's perspective and develop a player-centric mindset.

-The distinctions between a single player’s behavior and a group’s behavior.

-Got better at predicting certain behaviors.

-What makes a thing memorable.

-Create and bring dilemas to players.

-Balance and adapt system/ mechanics after players use them.

-Introduce worldbuilding and story elements using mechanics and the environment.

-Found new ways to adapt my content to better suit different target audiences.

-Adding new material while keeping everything cohesive.

 

                                                                                                                                                                                                                                                                                                           

CONTACT ME

Feel free to contact me if you have any questions or would like to discuss work possibilities

Zachary Giguere
Montreal, Quebec

(579) 488-5512

zgigueregestion@gmail.com


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